knight sokoban
small collab with discord user sailyncaenfer. idea and 70% (estimation) of levels by sailyn, code and the other levels by me. rushed before school starts haha.
btw i just became aware of the game "nightly block pushing game". i swear i didn't copy the idea from that game (sorry leaving leaves). and i prefer leavingleaves's ui lmao.
explanation on movement: each knight move is split into 2 moves (sorry about that). the game will not let you win if you only complete "half" a knight move (aka an odd number of moves), so pls don't rage over that. too lazy to make a better movement system since it'll require changing a lot of the code. the player can move boxes even using the first "half" of the knight move.
https://auroriax.github.io/PuzzleScript/editor.html?hack=e75d4a2a6f4e5d18125c8e3527f8cf92
Status | Released |
Platforms | HTML5 |
Author | Omega_3301 |
Genre | Puzzle |
Made with | PuzzleScript |
Comments
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Nice puzzles! I figured them all out except for 4-1.
haha i blame that on sailyn for creating that puzzle
also you may be able to tell which puzzles are designed by me and which are designed by sailyn (except the section 1 levels, there's literally no way to tell)
seems fun
The legendary drugged sailyn!!!
the legendary coder omega!!